The jungle where all Rhino animals live
I am doing a lot of 3d forms in rhino, and than I have to print them on paper. Is trhere any possibility the drawings to become more official - i mean by adding some sheet format and standart tables on it (like standart drawing formats in solidworks for example)?
I found very usefull "make 2-d drawings" command, but I still need to insert standart tables and sheet formats there.
There is a command "LAYOUT" that makes good drawing page with different viewports - but the problem with tables stays...
I will appreciate any help guys!
I do this frequently by setting up a new template file that has a dedicated drawing page added. I simply have a single page, but you could create multiple pages if desired. Here, I place the standard drawing format and add any text or tables. You may want to consider adding standard tables that may be edited/removed if required. I lock the drawing so I don't accidentlly delete anything on the template. See image attached.
Hi Jasen- you can draw or import in the layout space, or create the standard drawing items in a template file layout(s) and then they will always be in place when you use that template to start a model. Does that help at all?
Thanks a lot mates - advises were very-very helpful :)))
Is there any possibility to make drawing with different type of view (shaded, wireframe, ghosted)?
I have some issues with zooming , detail viewing, and sectioning, but I think it is just a matter of time and some more experience !
I'm not aware of any way to provide a shaded/ghosted view on a new layout page. This is primarily intended for 2D prints, though you may use the hatch command to provide some level of shading, as shown in example image attached. 'Inside Rhinoceros 4' by Ron K. C. Cheng has a section on 2D drawing you may find useful (ISBN-13: 978-1-4180-2101-6).
I found that you can change the type of viewport very easy by "enable detail" right-clicking on "page" - than u may do almost everything with viewport - scale move....Even you can place bitmaps on it! :)))))))
lasen, It sounds to me that you may be wanting to have a 3D type of display rendered (or wireframe?) with 3D objects and text tables in it.
I always start a project by opening an older drawing with all the layers, colors, tolerance, snap settings, units and toolbars already defined from the original drawing. Then I save the new drawing under a new name leaving the original drawing as it was. Then I would zoom to extents, window the entire screen and delete whatever the original drawing was. That gives me a new drawing name and enviroment in just a few seconds. At this point you could do something like extrude along a curve with a border profile for the 3D border. Then draw your title block components and offset the boxes to widen the areas the block defines.At this point I would "project to construction plane" just in case I have snapped to something at a different elevation. Then extrude the block into 3d with straight or tapered extrude region. Same with defining your table areas. Then save this drawing as whatever the current project is named. Now insert the 3D parts or draw them on this drawing. Type in the text. You will have to extrude the text slightly to make it surfaces. At this point everything is a surface or solid and it will render including the text. If you are in the perspective view it will clearly be 3D. Save the render as a JPEG and print that. The saved border title block and table frame can be opened and renamed for the next project.
There are two ways that I've done this sort of thing in the past.
1st: For doing drawings for my marine design work we used to ' silhouette' or 'duplicate curve' the model (usually piece by piece) and then export as a dwg. From there we'd open it in AutoCAD lite which enabled us to do construction drawings and General Arrangement type drawings. In AutoCAD you can change line weight, add grey or coloured shading, hatching and show 'detail' drawings. I think the newer version of rhino (5) will do this better. We also had a lot of drawings to do, for just a couple of drawings perhaps it's just as easy to do it all within Rhino.
2nd:You could make the lines in rhino by either 'make 2D' or silhuette and arrange them as you like. Then either export them to Adobe Illustrator or Adobe photoshop and create a page border, text boxes etc there. This option also lets you play around with doing a rendered view to show details or to show colour schemes/materials. I'm not sure whether it's possible to make the drawings to scale in either of those programs, but I'd think that Illustrator would do it better than Photoshop as you can import/export dwg and ai files to Illustrator.
Also, you should know that on large or complicated models the 'make 2d' command can sometimes take 30-45 minutes to work. Sometimes it's faster to silhouette the model and edit the lines manually. It's also better to use the silhouette command if you want to show hidden detail. It takes a bit of practice but once you've picked up the tricks you can do drawings pretty quickly.
These pictures are typical of the sort's drawings exported from rhino into AutoCAD. Once you've got a page layout set up you can use it as a template for all of your drawings.
(edit: when printed there's a bit of a white border. Exporting the pdf cropped it to the extend of the page border)
Thanks Chris! - very useful comment !
Can you help with sections? - in drawings above - thera are sections called 5A, 5E... etc - How are you making them - is it rhino-command, or what?
In Rhino you can do a section. It basically does a 'cut' throught he model and turns it into curves/lines. It should be under the 'curves' menu or you can type 'section' into the command bar.
For doing larger drawings it's often easier to pull lines out bit by bit so you can keep track of which lines are which.
Another note. If you're exporting the lines to AutoCAD, Illustrator or Photoshop, make sure you're in the right viewport as that will be the view of the lines once you open them in your other program.