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And the question is: how do you do it? I have a hollow cylinder I need to make a series of holes in it. I Know how to do that with MAKE HOLE tool on a planar solid, but when I request a hole array on the cylinder it wont let me select it. I tried to roll the planar surface with the holes into a cylinder but there are problems with that; I can only bent the surface on 45 degree parts and then they will not join into one piece besides this might be a awkward way to do it anyway. The final piece to I need will look like in the picture.
Thanks
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Permalink Reply by Michael Edgett on March 22, 2012 at 5:21pm 1. Draw a line from the centerline of the cylinder out through the centerpoint of your first hole extending a bit past the surface of the cylinder.
2.Make a "pipe" of the proper diameter around this line.
3. Array the pipe vertically along a line on the surface of the cylinder.
4. Array that series of pipes around the centerline of the cylinder an appropriate number of times.
5. Do a solid "difference" and the pipes now become holes through the cylinder.
I hope that helps!
Permalink Reply by Marcos Taquechel on March 23, 2012 at 12:04pm Thanks, that sounds like a nice approach...will try. There are certainly more than one way to skin a cat.
A different approach is to
Draw your base curve for the cylinder
extrude your cylinder,
use " create uv curves",
draw the curve that is to be the size of the holes and array them inside the uv curves. Making sure that the distance between the hole curves on each end will be the same as between the others when gets wrapped around the original surface.
select the uv curves and circle curves and extrude them as a solid to the thicknes you need.
create a base surface
use "flow along surface" command
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