RhinoJungle

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Dear fellow Rhino users,

I have a problem when I want to render a scene with a texture in it (in this case masonry). I have a scene of multiple houses wit masonry facades. I've got multiple masonry materials in V-ray and Maxwell, but when I apply one of these materials to multiple surfaces, the material is different at every surface. Sometimes it's rotated, sometimes scaled and sometimes both. (See attached image)

Is this an error in my model/file? Or is this a error in the material? Or is something else wrong?

If somebody could help me out, that would be great! Thanks in advance!

- Frank 

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This looks to be an issue of texture mapping!

select your items to be textured, then open up the properties panel in Rhino.
Where it says "object," pull the menu down to "texture mapping."
from the "projection" field, switch the option from the default("surface") to whatever shape best resembles your selected object ( in this case, I'd try "box")
re-render and the mapping should be more uniform.

optional: click on "show advanced UI" and play with the "size" and "texture space" variables.

This should apply to both rhino and plugin textures.
Thank you very much! You saved me a lot of work! It works perfectly! Thanks again!

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