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Dan Anderson
Dan Anderson
  • Male
  • Minneapolis, MN
  • United States
  • WorkStation: HP xw6400 2.4Ghz Xeon…
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Polar Coordinates in Rhino?
2 Replies

Started this discussion. Last reply by Charles Fee Aug 19, 2011.

simplifying dense shapes after a transform operation....
3 Replies

Started this discussion. Last reply by Dan Anderson Apr 13, 2010.

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Latest Activity

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Dan Anderson commented on Dan Anderson's album
All in Vray. Keyshot won't handle the displacement on the fabric bits of the helmet and I prefer to light the majority of my shots,  not use default HDRI.
Sep 2, 2011
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Richard commented on Dan Anderson's album
Rendered in Keyshot??
Sep 2, 2011
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Fernando commented on Dan Anderson's photo
Wow! very nice.
Sep 1, 2011
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Dan Anderson replied to Disgruntled Postal Worker's discussion 'How to make a material with a sparkle/flake finish?'
These are for the version of vray for 3dsmat , c4d, etc. and are NOT compatible with the vRay plugins for rhino and sketchup. As of now, there is no translation tool.
Aug 31, 2011
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Photos posted by Dan Anderson Aug 31, 2011
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Charles Fee replied to Dan Anderson's discussion 'Polar Coordinates in Rhino?'
If you're familiar wit using Cartesian coordinates in AutoCAD, the same principles apply in Rhino, except that RHINO uses the letter "R" in the place of AutoCAD's @ Symbol. SO- 1. Apply the "Right-Hand Rule" of…
Aug 19, 2011
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MARIA GILLMAN replied to Dan Anderson's discussion 'Polar Coordinates in Rhino?'
Try using Rhino Terrain, or otherwise create a .csv file in Excel & import it as points.
Aug 19, 2011
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Dan Anderson replied to Rick Connery's discussion 'Black panel'
Is this true when you use the internal rhino tool? Or do you need a view of the whole interface, not just the viewport?
Aug 19, 2011
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Polar Coordinates in Rhino?

Hi All,I'm working with a client where part of the project includes detailed documentation.I'm doing a series of renders in vRay and need to record coordinates for the placement of my camera.The catch is that the client uses cartesian coordinates to describe camera placement (polar, Azimuth). Their methodaology rleies on fixin 0deg at the longer axis of the item I'm to render and plotting the points from there. This means I can't simply pick and elevation and rotate the object (also, because I…See More
Discussion posted by Dan Anderson Aug 12, 2011
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Dan Anderson replied to chris's discussion 'Light in shadows'
Hey Chris, Did you ever find a solution to this? I noticed a section in the manual that seems to address some similar effects. Check out the pics just above the Primary Engine: DMC header. This looks related.   Cheers, Dan    
Jun 16, 2011
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Photos posted by Dan Anderson Jun 14, 2011
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Dan Anderson replied to Roy Berntsen's discussion 'Glass, can only se through one side'
check your texture mapping. if it's on the default setting, you may be mapping to a small section of your windscreen. Select the windscreen, open the properties menu, pull down texture mapping, click "view advaced interface, change the…
Mar 17, 2011
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Dan Anderson replied to chris's discussion 'Light in shadows'
can you post an example pic?
Feb 11, 2011
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Dan Anderson replied to Max Burgess's discussion 'Exporting to Illustrator'
another thing to consider: You may have the geometry in the AI file, but without stroke or fill properties assigned.   Open your exported geometry in Illustrator and select all. assign a stroke weight and see if it show up.   (or…
Feb 11, 2011
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Dan Anderson replied to chris's discussion 'Rendering Times, Mirrors, and Settings.'
  Chris, I set everything up, just as I would for a final render. The only difference may be resolution.Instead of running the IR process and then the render for the final res, I drop the scene resolution to 1/2 or 1/4 and make sure to…
Dec 25, 2010
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Dan Anderson replied to Ben Crossley's discussion 'Rhino - vray HELP!!!!!!!!'
Please search for "texture mapping" in the discussions. There are already several RhinoJungle threads pertaining to this issue.  
Dec 18, 2010

Profile Information

About Me:
Industrial Designer working at 3M;
Freelancer with 8 years Rhino expereince
Country:
USA
Job Title:
Industrial Designer
Company:
3M
Online Profile (e.g. Linkedin, Facebook, etc.):
http://www.danielanderson.info
CAD/Rendering Systems used:
WorkStation: HP xw6400 2.4Ghz Xeon Quadcore with nVidia Quadro FX5500; 10GB RAM, Win7 64bit RenderStation: HP xw6600 Dual 2.5Ghz Xeon Quadcores with nVidia Quadro FX5500; 12GB RAM, WinXP 64

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Comment Wall (2 comments)

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At 4:10am on June 16, 2011, Bill MillmineBill Millmine said…
cool work Dan!
At 11:25am on March 24, 2010, Frank LipariFrank Lipari said…
Thanks for the photos, Dan! Great stuff!
 
 
 

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