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T-Splines v3.2 is now available. This is a free upgrade if you own T-Splines v3 for Rhino. These are the release notes. This is primarily a bugfix release, there are few new features.

 

 

Download here.

 

Requirements:
  • Rhino v4 SR8, or Rhino v5 2011-09-27 or later (32 or 64 bit)

Important note:
  • You may need to use tsSymmetry to rediscover symmetry from T-Splines v2 files.

New in 3.2
  • tsFromLines has been completely rewritten. It does a better job of automatic face layout, has better previews, and does a better job with degenerate curves and small gaps in the input
  • tsMakeUniform has a new option, ExtendTPoints, which will extend T-points as far as possible, resulting in a mesh that should be compatible with subd modelers.

Other changes in 3.2
  • Fixed some problems with exact refinement; it should be more stable and more accurate with creases
  • In some cases, welding points to close a surface would cause T-Splines to freeze. This has been fixed
  • Radial symmetry on toruses should work properly again
  • Fixed several bugs in NURBS-to-T-Spline conversion
  • Fixed a problem with the color of grip display
  • tsSymmetry now uses the layer's color when drawing previews
  • T-Spline Spheres now have a better normal at their poles (no black spots)
  • UVN dragging has been improved to behave more reliably
  • Floating licenses no longer check out when you start Rhino; they wait until you have used a T-Splines command

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Tags: 3, bugfix, new, release, rhino, t-splines

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